VP1Doc: Basic navigation and usage of the 3D viewer

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It is recommended that any VP1 user quickly familiarise themselves with how to navigate the 3D viewer and pick (i.e. select) 3D objects. This page summarises how to do this, and at the bottom of the page is a movie illustrating all this. You might want to watch the movie both before and after reading all this, and it will be particularly helpful to have an instance of VP1 running so you can try out the controls while reading about them.

VP1Image
The VP1 3D viewer. The grid illustrates the position of the floor of the cavern, and the letters "A" and "C" indicate the direction of positive and negative Z respectively ("A-side" and "C-side").

Perspective versus Orthographic View Mode

VP1 renders scenes in either perspective or orthographic modes. In the former mode, parallel lines are drawn closer the further they are from the viewer, while this distance is constant in the latter mode. The difference is illustrated with the following images:

VP1Image VP1Image
Perspective (left) and orthographic (right) rendering of the same scene.

The perspective mode provides more realistic and intuitive (and cooler) 3D scenes, and is thus the default. However, in several cases, such as when e.g. viewing a muon chamber head-on, or the inner detector from the Z axis (i.e. an r-phi view), the orthographic mode is more useful.

The 5th button on the right of the viewer is used to toggle between the two modes, and its appearance indicates the current mode: VP1Image when in perspective mode, and VP1Image when in orthographic mode. Pressing "C" likewise toggles the two modes, while "P" and "O" goes to perspective and orthographic mode respectively.

Interaction modes

At any given time, the viewer will be in one of two interaction modes: The first is the navigation mode, in which the user can use the mouse to rotate, pan, zoom, etc. The second mode is the pick mode, in which the user can click on 3D objects in the scene, to trigger plugin-specific actions related to that object (such as printing of related information, automatic zooming to that object, etc.).

Navigation and pick modes are entered by pressing the VP1Image and VP1Image buttons, respectively. Pressing either ESC or M toggles between the two modes.

Changing the view directly with the mouse

While in navigation mode, here is how to change the view with the mouse (if you have a laptop, an external USB mouse is strongly recommended): It is also possible to leave the scene spinning all by itself. spinning

Changing the view using other controls

Context menu (basic)

When in navigation mode, right-clicking anywhere in the viewer brings up a context menu:

VP1Image
The viewers context menu.

For now we will just introduce the most useful entries, all visible in the snapshot above:

The rest

The VP1Image button, and the rest of the context menu, will be discussed on a different page (todo).

Movie showcasing all this

Click to play
Start/restart movie. Direct link to movie: Flash [13.60 MB] Ogg/Theora [10.35 MB].
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