StdHep::Collision


StdHep::Collision contains a vector of pointers to particles, a collision number, the number of particles, and the input I/O stream. A collision is a single interaction.

Author

Lynn Garren

See also

StdHep::Particle, StdHep::ParticleData, StdHep::Collision, StdHep::Event, StdHep::Run, StdHep::StreamElement, StdHep::Streams, StdHep::FIhepevt, StdHep::FIhepev2, StdHep::FIhepev3

Declaration

#include "CLHEP/StdHepC++/StdCollision.hh"

namespace StdHep
class Collision

Public Member Functions

Constructors
Collision(int CollisionEventNumber, int IOStream, int ntries, HepStdVector & pvect)
Collision( )
Collision(const Collision & orig)
Destructor
~Collision()
=
Collision & operator=(const Collision & rhs)
Accessors
int CollisionEventNumber() const
int IOStream() const
int Entries() const
int ListSize() const
Particle CollParticle(int i) const
Mutators
void setCollisionEventNumber(int evn)
void setIOStream(int str)
void setEntries(int ntries)
void appendParticle(Particle* p)


18 May 2000
EVC