#include <PrimaryGeneratorMessenger.hh>
◆ PrimaryGeneratorMessenger()
Definition at line 41 of file PrimaryGeneratorMessenger.cc.
44{
46 fGunDir->SetGuidance(
"gun control");
47
49 fDefaultCmd->SetGuidance(
"set/reset kinematic defined in PrimaryGenerator");
50 fDefaultCmd->SetGuidance(
"0=boxCenter, else=frontFace");
53 fDefaultCmd->AvailableForStates(G4State_PreInit,G4State_Idle);
54
56 fRndmCmd->SetGuidance(
"random lateral extension on the beam");
57 fRndmCmd->SetGuidance(
"in fraction of 0.5*sizeYZ");
58 fRndmCmd->SetParameterName(
"rBeam",
false);
59 fRndmCmd->SetRange(
"rBeam>=0.&&rBeam<=1.");
60 fRndmCmd->AvailableForStates(G4State_Idle);
61}
G4UIcmdWithADouble * fRndmCmd
G4UIcmdWithAnInteger * fDefaultCmd
PrimaryGeneratorAction * fAction
◆ ~PrimaryGeneratorMessenger()
PrimaryGeneratorMessenger::~PrimaryGeneratorMessenger |
( |
| ) |
|
|
override |
◆ SetNewValue()
◆ fAction
◆ fGunDir
◆ fDefaultCmd
◆ fRndmCmd
The documentation for this class was generated from the following files: