Gaudi Framework, version v23r0 |
Home | Generated: Mon Jan 30 2012 |
#include <Property.h>
Public Member Functions | |
GaudiHandleArrayProperty (const std::string &name, GaudiHandleArrayBase &ref) | |
GaudiHandleArrayProperty & | operator= (const GaudiHandleArrayBase &value) |
virtual GaudiHandleArrayProperty * | clone () const |
clone: "virtual constructor" | |
virtual bool | load (Property &destination) const |
export the property value to the destination | |
virtual bool | assign (const Property &source) |
import the property value form the source | |
virtual std::string | toString () const |
value -> string | |
virtual void | toStream (std::ostream &out) const |
value -> stream | |
virtual StatusCode | fromString (const std::string &s) |
string -> value | |
const GaudiHandleArrayBase & | value () const |
bool | setValue (const GaudiHandleArrayBase &value) |
Private Attributes | |
GaudiHandleArrayBase * | m_pValue |
Pointer to the real property. |
Definition at line 865 of file Property.h.
GaudiHandleArrayProperty::GaudiHandleArrayProperty | ( | const std::string & | name, |
GaudiHandleArrayBase & | ref | ||
) |
Definition at line 274 of file Property.cpp.
: Property( name, typeid( GaudiHandleArrayBase ) ), m_pValue( &ref ) { m_pValue->setPropertyName( name ); }
bool GaudiHandleArrayProperty::assign | ( | const Property & | source ) | [inline, virtual] |
import the property value form the source
Implements Property.
Definition at line 912 of file Property.h.
{ return fromString( source.toString() ) != 0; }
GaudiHandleArrayProperty * GaudiHandleArrayProperty::clone | ( | ) | const [inline, virtual] |
clone: "virtual constructor"
Implements Property.
Definition at line 904 of file Property.h.
{ return new GaudiHandleArrayProperty( *this ); }
StatusCode GaudiHandleArrayProperty::fromString | ( | const std::string & | value ) | [virtual] |
string -> value
Implements Property.
Definition at line 297 of file Property.cpp.
{ // treat as if a StringArrayProperty std::vector< std::string > tmp; StatusCode sc = Gaudi::Parsers::parse ( tmp , source ); if ( sc.isFailure() ) return sc; if ( !m_pValue->setTypesAndNames( tmp ) ) return StatusCode::FAILURE; return useUpdateHandler()?StatusCode::SUCCESS:StatusCode::FAILURE; }
bool GaudiHandleArrayProperty::load | ( | Property & | dest ) | const [inline, virtual] |
export the property value to the destination
Implements Property.
Definition at line 908 of file Property.h.
{ return destination.assign( *this ); }
GaudiHandleArrayProperty & GaudiHandleArrayProperty::operator= | ( | const GaudiHandleArrayBase & | value ) | [inline] |
Definition at line 899 of file Property.h.
{ setValue( value ); return *this; }
bool GaudiHandleArrayProperty::setValue | ( | const GaudiHandleArrayBase & | value ) |
Definition at line 280 of file Property.cpp.
{ m_pValue->setTypesAndNames( value.typesAndNames() ); return useUpdateHandler(); }
void GaudiHandleArrayProperty::toStream | ( | std::ostream & | out ) | const [virtual] |
value -> stream
Implements Property.
Definition at line 291 of file Property.cpp.
{ // treat as if a StringArrayProperty useReadHandler(); Gaudi::Utils::toStream( m_pValue->typesAndNames(), out ); }
std::string GaudiHandleArrayProperty::toString | ( | ) | const [virtual] |
value -> string
Implements Property.
Definition at line 285 of file Property.cpp.
{ // treat as if a StringArrayProperty useReadHandler(); return Gaudi::Utils::toString( m_pValue->typesAndNames() ); }
const GaudiHandleArrayBase & GaudiHandleArrayProperty::value | ( | ) | const [inline] |
Definition at line 916 of file Property.h.
{ useReadHandler(); return *m_pValue; }
Pointer to the real property.
Reference would be better, but Reflex does not support references yet
Definition at line 891 of file Property.h.