Gaudi Framework, version v23r0 |
Home | Generated: Mon Jan 30 2012 |
#include <Property.h>
Public Member Functions | |
GaudiHandleProperty (const std::string &name, GaudiHandleBase &ref) | |
GaudiHandleProperty & | operator= (const GaudiHandleBase &value) |
virtual GaudiHandleProperty * | clone () const |
clone: "virtual constructor" | |
virtual bool | load (Property &destination) const |
export the property value to the destination | |
virtual bool | assign (const Property &source) |
import the property value form the source | |
virtual std::string | toString () const |
value -> string | |
virtual void | toStream (std::ostream &out) const |
value -> stream | |
virtual StatusCode | fromString (const std::string &s) |
string -> value | |
const GaudiHandleBase & | value () const |
bool | setValue (const GaudiHandleBase &value) |
Private Attributes | |
GaudiHandleBase * | m_pValue |
Pointer to the real property. |
Definition at line 807 of file Property.h.
GaudiHandleProperty::GaudiHandleProperty | ( | const std::string & | name, |
GaudiHandleBase & | ref | ||
) |
Definition at line 244 of file Property.cpp.
: Property( name, typeid( GaudiHandleBase ) ), m_pValue( &ref ) { m_pValue->setPropertyName( name ); }
bool GaudiHandleProperty::assign | ( | const Property & | source ) | [inline, virtual] |
import the property value form the source
Implements Property.
Definition at line 852 of file Property.h.
{ return fromString( source.toString() ).isSuccess(); }
GaudiHandleProperty * GaudiHandleProperty::clone | ( | ) | const [inline, virtual] |
clone: "virtual constructor"
Implements Property.
Definition at line 844 of file Property.h.
{ return new GaudiHandleProperty( *this ); }
StatusCode GaudiHandleProperty::fromString | ( | const std::string & | value ) | [virtual] |
string -> value
Implements Property.
Definition at line 265 of file Property.cpp.
{ m_pValue->setTypeAndName( s ); return useUpdateHandler()?StatusCode::SUCCESS:StatusCode::FAILURE; }
bool GaudiHandleProperty::load | ( | Property & | dest ) | const [inline, virtual] |
export the property value to the destination
Implements Property.
Definition at line 848 of file Property.h.
{ return destination.assign( *this ); }
GaudiHandleProperty & GaudiHandleProperty::operator= | ( | const GaudiHandleBase & | value ) | [inline] |
Definition at line 839 of file Property.h.
{ setValue( value ); return *this; }
bool GaudiHandleProperty::setValue | ( | const GaudiHandleBase & | value ) |
Definition at line 250 of file Property.cpp.
{ m_pValue->setTypeAndName( value.typeAndName() ); return useUpdateHandler(); }
void GaudiHandleProperty::toStream | ( | std::ostream & | out ) | const [virtual] |
value -> stream
Implements Property.
Definition at line 260 of file Property.cpp.
{ useReadHandler(); out << m_pValue->typeAndName(); }
std::string GaudiHandleProperty::toString | ( | ) | const [virtual] |
value -> string
Implements Property.
Definition at line 255 of file Property.cpp.
{ useReadHandler(); return m_pValue->typeAndName(); }
const GaudiHandleBase & GaudiHandleProperty::value | ( | ) | const [inline] |
Definition at line 856 of file Property.h.
{ useReadHandler(); return *m_pValue; }
GaudiHandleBase* GaudiHandleProperty::m_pValue [private] |
Pointer to the real property.
Reference would be better, but Reflex does not support references yet
Definition at line 832 of file Property.h.